A Spider Brings "Decaying Opulence" Fashion
This is my final project idea #1 for this spring semester. I want to eventually have one or two 3-D pieces that are born from artworks created by Processing.
What is it?
It's a interactive screen that makes delaunay patterns with your silhouette. Once it gets nodes from your silhouette, patterns will start to grow inwards from your outline to the center point of your silhouette. You can save the frame at any point of time to make it into a 3-D product.
Why am I making it / who is it for?
This is a different approach to making clothing. It's not about starting with a fabric or a material. My project starts with the person and clothes(patterns) gets made specifically for that person.
Visual demonstration of what I imagine it to be
I imagine it to be a Processing app that is projected on a big screen. Physical 3-D object will be produced later on with selected saved frames from the Processing sketch.
Questions I am struggling with (conceptual or technical).
Technically, I am have two codes that I'm having a hard time to combine. I have a code that makes a pattern with Kinect sensor and another code that makes pattern grow with static .stl file that already has a triangular mesh.
Conceptually, I am not quite sure if this idea is enticing. I might need to have more user testing to see if this is a valuable idea.
3-D arm piece that is created by Processing delaunay pattern. The pattern was created by body silhouette detection with Kinect. Then it was save as PDF and translated in Rhino3D as .stl file.
I am in a process of making interactive voronoi patterns using Kinect.
My concept around this is to visualize invisible connection between two people in a physical space. For now, I am just trying to see if Microsoft Kinect can capture my silhouette and make patterns with the nodes on my silhouette.